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Godot Game Engine expert

micro1

RemoteOther

At a glance

Godot Game Engine expert is a remote other opening at micro1. The posting places it in Remote. The post date on the listing is 3 Nov 2026. No deadline is filled in on the listing. The notes below are written by Akazi. The advertisement under them is the employer's own text.

Company
micro1
Job type
Other · Remote
Location
Remote
Deadline
Deadline not listed
Date posted
3 Nov 2026

How to apply

  1. Godot Game Engine expert is listed here so you can find it. micro1 takes the application. Akazi does not.
  2. Use Apply. It opens the employer's own site. Finish every step there, including an account if they ask for one.
  3. No deadline is stored in the listing fields. Read the advert in case the date is only written in the text, and apply while it is still open.
  4. It is remote (Remote). Say that you are based in Rwanda, which hours you can overlap with the team, and which languages you work in.
  5. Shape your CV around this other role and put the experience they ask for near the top. Name Kinyarwanda, English, or French only at the level you can actually work in.
  6. Do not pay a fee, buy a starter kit, or share a mobile-money PIN. A real application to micro1 will not ask you to pay in order to be hired.

Writing a CV for Rwanda · Preparing for interviews · Remote work from Rwanda

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Employer advertisement

The text below is the public posting from micro1. Akazi did not write it.

Job Type : Contract

Location : Remote

micro1 is looking for experienced Godot Game Engine specialists to support an AI training project. In this role, you will use Godot to complete real-world 2D and 3D game development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand game development.

Key Responsibilities

Create and modify 2D and 3D games using Godot. Develop gameplay mechanics, animations, and UI elements. Work with GDScript, scenes, nodes, and game physics. Troubleshoot game issues and optimize performance. Complete advanced Godot tasks and explain your workflows step by step. Create clear instructions and detailed prompts for game development workflows.

Required Skills and Qualifications

Strong professional hands-on experience using Godot Game Engine. Experience with GDScript or C# programming. Good understanding of 2D/3D game development, scenes, nodes, and animations. Ability to develop, debug, and optimize gameplay systems. Access to Godot and ability to record your screen while completing tasks. English proficiency at B2 level or higher. Ability to explain technical workflows clearly.

Preferred Qualifications

A portfolio of Godot game development projects. A relevant master's degree or PhD in Computer Science, Game Development, or a related field. Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation. Experience with multiplayer games, game physics, or UI/UX development. Professional experience in game development.

View the original posting(opens in a new tab)

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Job overview

Date posted
3 Nov 2026
Deadline
Deadline not listed
Apply(opens in a new tab)

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